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[CEDEC] Is worldwide competitive game development possible in Japan?

  • Writer: Guillaume Hansali, CEO, guitarist, and wine lover
    Guillaume Hansali, CEO, guitarist, and wine lover
  • Aug 18, 2021
  • 1 min read

I'm pleased to announce that I will have the privilege to present at the CEDEC 2021 conference.

I will be part of the English speakers category and my presentation will therefore be in English, translated to Japanese in real-time.


Due to the COVID-19 situation, the conference will be held online, presentations streamed on the Internet. My presentation was pre-recorded (and I had a lot of fun struggling with Adobe Premiere), but I will be available to answer questions on the online chat.


I hope to (virtually) see many of you on the 25th, and I look forward to your questions.


9 Comments


Poor Bunny game
Poor Bunny game
May 27

Excellent presentation!

Poor Bunny game

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top game
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I like how eggy car game keeps things simple yet challenging. No complicated controls, just pure timing and balance. It reminds me of old-school arcade vibes.


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镇华 莫
镇华 莫
Apr 06

Congrats on the CEDEC talk, Guillaume! Competitive game development in Japan, alongside topics like parental leave, clearly requires strategic thinking. That reminds me of doing Chess Analysis to sharpen my own game. Hope it goes great!

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